Maokai the Isles Will Bloom Again

"The mist comes for you." - The Shadow Isles page has been updated with new lore for Yorick, Elise, and Maokai, a new story for Evelynn, and The Princeling'due south Complaining poem!

Go on reading for more information!

Tabular array of Contents

  • Shadow Isles Folio
  • The Princeling's Lament
  • Yorick, the Shepherd of Souls
  • Elise, the Spider Queen
  • Maokai, the Twisted Treant
  • Evelynn, the Widowmaker
    • A Note on "The Shadows Beckon"
  • Previously Released Shadow Isles Content

Shadow Isles Page

"The land now known as the Shadow Isles was once a beautiful realm, merely information technology was shattered past a magical cataclysm. Black Mist permanently shrouds the isles and the land itself is tainted, corrupted past malevolent sorcery. Living beings that stand upon the Shadow Isles slowly have their life-force leeched from them, which, in turn, draws the clamorous, predatory spirits of the expressionless. Those who perish within the Black Mist are condemned to haunt this melancholy land for eternity. Worse, the power of the Shadow Isles is waxing stronger with every passing twelvemonth, allowing the shades of undeath to extend their range and reap souls all beyond Runeterra."

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The Princeling's Lament


Scrape the bench of sunless moss,

And harken to this tale of loss.

A princess lies below the soil,

A king's pride and joy, a beauty divine.

At present food for worms, her mankind to dine.

Skin once fair, now left to spoil.

A Princeling came, a suitor fair,

To printing his crusade, to wed the heir.

The wedlock feast similar none before

was blighted by a act near foul.

A poisoned cup, the king did howl.

To find a cure, the Princeling swore.

His ship set sail, crossed sea's deep,

With knights all pledged to end death's sleep.

Through tempests trigger-happy and unknown miles,

Drawn past wind from a land undying,

The very storm its proper noun seem'd sighing.

A place men named the Shadow Isles.

Like the hound away with bloody scent,

Drawn ever on by forlorn complaining,

To a night-veiled island on no human's chart.

No current of air was heard, no bird nor beast,

Merely spirits summoned past death's priest.

Onward knights to this isle's center!

Through black-thorned copse on crooked path,

A clash of steel, a cry of wrath.

The Shadow of War wrought biting defeat,

The Princeling'south men were slain.

He ran in fear; they died in vain,

His beloved of life as well bright, too sweet.

Lost in darkest, haunted night,

Pursued past spiteful wraith and wight.

He chanced upon a moonlit field,

And a ghastly monk assailed by the mist.

"Aid me!" cried he, "With sword and fist!

The spirits are cruel, their hearts unhealed."

"Here, all men are equal, all sins forgiven,

Just pride hath made this country corpse-riven.

The dead we'll fight, our lives equally the prize.

Shepherd them onward, and so come the dawn,

Triumph will teach you lot secrets long gone,

But vanquished, we fall and so rising."

They fought as brothers on cursed battlefield,

Atop the bones of scholars renowned

'Gainst spirits in black, with hunger infernal.

Dawn never came, but the battle was done.

The monk and the Princeling had won!

"Speak, fellow! Tell secrets of life eternal."

The monk told tales of a fourth dimension forgotten

An ancient queen, at present dead and mulch-rotten.

Of her male monarch brought low past sorrow and woe,

Who came to this island to bring dorsum her life,

But damned the world to countless strife,

Spirits of decease and carrion crow.

His magic unleashed a terrible scourge;

Grim prelude to the Deathsinger'due south chant.

Black mist rose upward and doomed all to death.

But spirits arose from every dead thing,

Cursed to undeath past this grief-maddened king.

He begged it all end with his very last jiff.

A land once blessed, was ripped asunder,

Split with lightning and beaten by thunder.

Phantoms now mutter in graves enshrined.

And banshees throng its haunted streets,

Shrieking their woes of black defeats,

A boundless curse upon all flesh.

The Princeling listened, all balked,

To hear this tale from the grim outcast.

He spared this aboriginal king no boon,

But tales of death and grim disaster;

Unmask all, from slave to master.

The Princeling's lies laid bare by the moon.

The goblet supped past his new wife,

The Princeling poisoned to take her life.

Her male parent's wealth and crown he craved;

No cure he wished, but being deathless,

No succor for his queen, forever breathless;

His soul was dark, his mind depraved.

And notwithstanding his bride had one last curse.

A fatal spell of bitter verse.

Justice sought with dying jiff,

Fix the Spear of Vengeance on the hunt

To punish him for such great affront

And bring about his bloody expiry.

The mist closed in and called his proper name,

A huntress aglow in mist-wreathed flame.

Her spears of lite pierced his breast,

A common cold footing yawned wide and deep,

The Princeling fell to blackest sleep,

Never to wake from his victim'south bequest.

Smothered in darkness, dying in hurting,

No crown for his brow, never to reign.

Cached forever in earth's nighttime womb,

Heed the price of ambition'due south dark phone call

Be non ensnared by its artful thrall,

The Princeling's greed was his doom.

A pallid light waxed common cold and brilliant,

Borne upward through the earth, his soul took flight.

No reprieve was this, only torment afresh,

The Warden of Chains fatigued by his scent.

Dancing to the Deathsinger's lament.

"Your soul is mine," said the beast called Thresh.

So mind this fate and learn information technology well,

Shun the Isles where the dead still dwell.

Seek ye all the things to cherish,

And laissez passer the years in time well spent.

A life total-lived, a soul content.

And know yous all are doomed to perish..."


Yorick, the Shepherd of Souls

"These isles… How they scream."

The last survivor of a long-forgotten religious guild, Yorick is both blessed and cursed with power over the dead. Trapped on the Shadow Isles, his simply companions are the rotting corpses and shrieking spirits that he gathers to him. Yorick's monstrous actions belie his noble purpose: to gratis his home from the curse of the Ruination.
Fifty-fifty as a kid, Yorick's life was never normal. Raised in a fishing village at the very edge of the Blest Isles, he always struggled to detect acceptance. While nigh children his age were playing hibernate-and-seek, young Yorick was making friends of a different kind—the spirits of the recently deceased.
At first, Yorick was terrified of his power to see and hear the dead. Whenever someone in the hamlet passed away, Yorick would lie awake all night, waiting for the spooky cry of a new company. He could non understand why they chose to haunt him, and why his parents believed the spirits to be nothing more than nightmares.
In time, he came to realize the souls were not there to damage him. They were simply lost and needed help finding their fashion to the beyond. Since simply Yorick was able to run into these spirits, he took information technology upon himself to be their guide, escorting them to whatever awaited in eternity.
The task was bloodshot. Yorick institute that he enjoyed the company of ghosts, merely each one he brought to rest meant saying farewell to another friend. To the expressionless, he was a savior, but to the living, he was a pariah. The villagers merely saw a disturbed picayune boy who spoke to people who weren't there.
Tales of Yorick's visions soon spread beyond his village, and drew the attention of a small social club of monks who dwelled at the center of the Blest Isles. Its envoys traveled to Yorick's island, believing he could become an asset to their faith.
Yorick agreed to journeying to their monastery, and at that place, he learned the ways of the Brethren of the Dusk and the true significance of their trappings. Every monk carried a spade as a symbol of their duty to comport proper burying rites, which ensured souls would not lose their way. And each brother wore a vial of water drawn from the Blessed Isles' sacred leap. These Tears of Life represented the monks' duty to heal the living.
Yet, no thing how he tried, Yorick could never gain the acceptance of the other monks. To them, he was tangible proof of things that should just be known through religion. They resented his power to easily perceive what they themselves had struggled their unabridged lives to empathise. Shunned by his brothers, Yorick plant himself alone again.
1 morning, as he tended to his duties in the cemetery, Yorick was interrupted past the sight of a pitch-black cloud roiling across the surface of the Blest Isles, devouring everything in its path. Yorick tried to run, simply the cloud quickly enveloped him and plunged him into shadow.
All around Yorick, living things began to writhe and contort, corrupted by the foul magic in the Black Mist. People, animals, fifty-fifty plants began to transform into vile, ghoulish mockeries of their former selves. Whispers emanated from the turbulent air around him, and his brothers began ripping the vials of healing water from their necks, as if the objects were causing them great ache. A moment later, Yorick watched in apple-polishing horror equally the monks' souls were ripped from their bodies, leaving cold, pale corpses behind.
Among the quieting screams of his brethren, Yorick alone could hear voices within the mist.
"Remove information technology. Join us. We will become ane."
He felt his fingers grasping for the vial at his neck. Mustering all his resolve, Yorick forced his hands away from his throat and commanded the howling souls to cease. The Blackness Mist writhed violently, and darkness overtook him.
When Yorick awoke, the winds had calmed, and the once-fertile lands had transformed into the grotesque hellscape of the Shadow Isles. Isolated tendrils of the Black Mist clung to him, trying to overtake the 1 living thing not yet corrupted. As the Mist wrapped itself around him, Yorick saw information technology suddenly recoil from the vial at his cervix. Yorick clutched the blessed water, realizing it was all that kept him alive.
In the days that followed, Yorick scoured the islands for survivors, but institute only the twisted remnants of what in one case lived there. Everywhere he walked, he witnessed wretched spirits rise from the bodies of the dead.
Every bit he searched, Yorick slowly pieced together the events that led to the cataclysm: A king had arrived seeking to resurrect his queen, but instead, had doomed the Isles and everything on them.
Yorick wished to observe this "Ruined King" and undo the curse he had unleashed. But he felt powerless in the face up of the seemingly countless death that surrounded him.
Almost lost within his grief, Yorick began to speak to the spirits around him, attempting to find solace with them as he had equally a child. Instead, every bit he communed with the Mist, corpses left their graves, guided by his phonation. He realized the bodies he once laid to residual were at present his to command.
A glimmer of hope shone from the heart of his despair. To free the dead of the Shadow Isles, Yorick would wield their ability and their strength.
In order to end the curse, he would be forced to utilize it.

"Help… me," begged the shipwrecked man.
Yorick couldn't say how long the survivor had been lying at that place, bones broken, bleeding into what remained of his wrecked sailing vessel. He had been moaning loudly, just his cries were drowned out by the multitude of wailing souls that haunted the island. A maelstrom of spirits gathered around him, drawn to his flickering life force like a beacon, hungry to reap a fresh soul. The man'southward optics widened in horror.
He was right to be scared. Yorick had seen what happened to lost spirits taken by the Black Mist, and this—this was warm flesh, a rarity in the Shadow Isles. It had been how long—a hundred years?—since Yorick had seen a living being? He could feel the Mist on his dorsum quivering, eager to wrap this stranger in its cold embrace. But the sight of the human stirred something in Yorick he had long forgotten, and any information technology was would not allow him to surrender this life. The burly monk heaved the damaged human being onto his shoulders and carried him back upward the hill to his sometime monastery.
Yorick studied the confront of the injured man as he groaned in agonized protest with each stride the monk took. Why did you come here, live ane?
Later on completing the climb, Yorick carried his guest through several corridors in the abbey, before coming to a end in an old infirmary. He eased the shipwrecked man onto a massive stone table and began to check his vitals. Most of the homo'south ribs were shattered, and i of his lungs had collapsed.
"Why do you waste material your time?" asked a chorus of voices, speaking in unison from the Mist on Yorick's back.
Yorick remained silent. He left the table and made his manner to a heavy door in the rear of the infirmary. The door resisted equally he pushed, his hand doing little but leaving a impress in the thick layer of dust. He pressed his shoulder against the forest and heaved his entire weight into it.
"And so much attempt for aught," sneered the Mist. "Let us take him."
Again, Yorick answered it with contemptuous silence as he finally forced the door open up. The heavy oak dragged across the stone tiles of the monastery floor, revealing a chamber full of scrolls, herbs, and poultices. For a moment, Yorick stared at the artifacts of his onetime life, struggling to call back how to use them. He picked upwardly a few that looked familiar—bandages, yellow and brittle with historic period, and some ointment that had long turned to crust—and returned to the human atop the stone table.
"Just leave him," said the Mist. "He was ours the moment he came ashore."
"Serenity!" snapped Yorick.
The man on the table was now gasping for breath. Knowing he had picayune time to save him, Yorick tried to demark his wounds, simply the rotten bandages fell autonomously every bit rapidly as he could utilize them.
As his breath grew more ragged, the man convulsed. He grabbed the monk'south arm in agonized agony. Yorick knew at that place was but i thing that could relieve the man's life. He uncorked the crystal vial at his neck, and considered the life-giving water it contained. There was precious little left. Yorick was unsure if it was enough to save the man, and even if it did…
Yorick was forced to face up the truth. In trying to save the homo, he was but chasing the memory of his erstwhile life, when this cursed place was called the Blessed Isles. The souls in the Mist had taunted him, but they'd taunted him with the truth. This man was doomed, and if Yorick used the Tears of Life, he would be too. He closed the vial and let information technology residual confronting his neck.
Stepping back from the table, Yorick watched the homo'southward chest rise and autumn one last time.
The Blackness Mist filled the room, spirits clawing out from it in anticipation. The Mist shivered eagerly, so ripped the dead man's soul from his torso. Information technology uttered a faint, feeble cry before information technology was devoured by its new host.
Yorick stood motionless in the room and uttered a barely remembered prayer. He looked at the soulless husk on the table, a bitter reminder of the task he had nonetheless to complete.
While the expletive of the Ruination remained, anyone who came to these isles would suffer the same fate. He had to bring peace to these cursed islands, merely after years of searching, all he had found were whispers near a ruined king.
He needed answers.
With a single motion of Yorick'southward hand, a thin strand of Mist poured into the human's torso. A moment later, it rose from the table, barely sentient. Merely it could run into, it could hear, and information technology could walk.
"Help me," said Yorick.
The body shambled out the door of the hospital, its sloughing footsteps echoing through the halls of the monastery. It continued out into the foul air of the cemetery, walking through the rows of emptied graves.
Yorick watched every bit the corpse trudged toward the middle of the isles until it disappeared into the Mist. Perhaps this one would render with the answer."

Elise, the Spider Queen

"Beauty is power likewise, and tin strike swifter than whatever sword."
Elise is a deadly predator who dwells in a shuttered, lightless palace, deep in the Immortal Breastwork of Noxus. Once she was mortal, the mistress of a in one case-powerful business firm, but the seize with teeth of a vile spider god transformed her into something cute, undying, and utterly inhuman. To maintain her eternal youth, Elise preys upon the innocent, and there are few who tin resist her seductions.
The Lady Elise was born many centuries ago to House Kythera, an erstwhile and powerful family of Noxus, and swiftly learned the power of dazzler to influence the weak-minded. When she came of age, she plotted to ally the scion of House Zaavan to augment her house's power. The match was opposed past many inside Zaavan, but Elise beguiled her intended husband and manipulated her detractors to secure a betrothal.
As Elise had planned, her influence upon her new husband proved considerable. Business firm Zaavan grew stronger, which in turn saw House Kythera's star ascent. Elise's married man was the face of his house, merely those in the know understood who truly wielded ability. At first, Elise's husband tolerated this, simply equally the years went by, his discontent festered equally he became debark joke among Noxian families.
Eventually, his resentment grew ever more rancorous until 1 night over a typically frosty dinner, he revealed he had tainted her wine with a disfiguring poisonous substance. He offered his terms; withdraw from society and stay out of his way as he took up the reins of power and he would give her the antidote. Refuse, and he would lookout man her die slowly and painfully. With every jiff the poison did its evil work, dissolving her flesh and bone from the inside out. Believing he would have the antidote somewhere about his person, Elise palmed a sharp knife and played the role of remorseful married woman to the hilt. She wept and begged her hubby to forgive her, using every wile in her armory to arroyo without alerting him to her deadly intent. All the while, the poison was wracking her trunk, discoloring her flesh with grotesque lesions and filling her limbs with agony.
When Elise reached her husband, he realized - too late - just how badly he had underestimated her disdain. She leapt upon him and rammed the knife through his heart, twisting the blade slowly as she watched him die. Elise plant and drank the antidote, but the damage was done. Her confront was monstrously disfigured with grotesque weals and necrotic mankind, similar a cadaver given hideous animation.
Elise was now mistress of House Zaavan, and such was the nature of Noxian politics that she was lauded for cutting a weakness from the empire. Yet so entwined were her particular notions of beauty and power that she retreated from public life and took to wearing a face-covering veil. Eschewing daylight, and turning away all allies and petitioners from her door, her one time powerful firm began a slow descent into obscurity. Elise roamed the empty halls of her palace in isolation and became a denizen of darkness, merely ever venturing beyond its high walls at night.
On 1 of her midnight wanderings, Elise was approached by another veiled adult female, who pressed a waxen sigil of a Blackness Rose into her palm and whispered that the Pale Adult female would greatly value her talents. Elise pressed on, but equally she walked away, the woman'south voice echoed after her with the promise of being made whole again. However cool she told herself it was, vanity and the hope of her beauty being renewed drove Elise to investigate further. She prowled the streets for weeks until she saw the Black Rose sigil again, etched onto a shadowed archway leading into the catacombs below Noxus.
Post-obit the hidden sigils brought her to the Black Rose, a clandestine club where those who dabbled in the darker powers of magic shared hidden cognition and secrets. Elise became a regular company, going unveiled among its members and swiftly establishing a close rapport with the Stake Woman, an agelessly beautiful individual of great power. Elise embraced the society's means, only always sought the gift she had been promised; her beauty made whole once more.
The Stake Woman spoke of a haunted place known equally the Shadow Isles and a serpent-bladed athame belonging to 1 of her acolytes who had been slain in the lair of a voracious spider god. The dagger was imbued with powerful magic, and if it was returned to her, then she would use its magic to restore Elise'south dazzler. Elise immediately accustomed and led a grouping of Blackness Rose devotees to the shunned island, knowing in that location would be a blood price to pay for such a prize.
Elise establish a desperate, debt-ridden helm willing to bear her and her boyfriend pilgrims across the ocean. The transport sailed for weeks until a craggy island loomed from seething banks of black mist. Elise came aground on a beach of ashen sand and led her followers deep into the island's haunted depths like lambs to the slaughter. Many were stolen away by spiteful wraiths, merely half a dozen remained by the fourth dimension they reached the web-wreathed lair of the Spider God.
A bloated, monstrous creature of chitin and fangs erupted from the darkness and feasted on the screaming men and women. As they died or were swept up in streams of web, Elise saw the dagger the Stake Woman sought - held in the grip of a desiccated corpse. She snatched it up equally the Spider God sank its envenomed fangs into her shoulder. Elise fell forward and the blade of the athame pierced her middle, its powerful magic flooding her and mixing with the lethal venom to wreak terrible changes on her torso. Elise was transformed as the magically-empowered venom renewed her mankind, transforming it into a form even more than beautiful than before. Her scars vanished and her peel became flawless and porcelain smoothen, but the god's venom had ambitions of its own. Elise'southward back writhed with undulant motion as a host of arachnoid legs pushed their manner from her mankind.
Elise rose, incoherent with the desperation of her transformation, to find the Spider God looming above her. Shared ability flowed betwixt them, and both immediately sensed how they might benefit from this unexpected symbiosis. Elise returned to her ship, untroubled by the island's spirits, and set canvass for Noxus. When her ship arrived at the docks in the dead of nighttime, Elise was the merely living matter aboard.
Elise returned the athame to the leader of the Black Rose, though the Pale Woman warned that the magic maintaining her restored dazzler would eventually fade. The two sealed a pact; the Black Rose would provide Elise with acolytes to offer up to the Spider God, and she in plow, would return whatsoever artifacts of power she discovered upon the isles.
Elise once again took up residence in the neglected halls of House Zaavan, condign known as a beautiful yet unreachable recluse. None suspected her true nature, yet fanciful rumors cling to her, wild tales of her immortal beauty and a terrifying fauna said to lair high in her dilapidated, grit-wreathed palace.
Centuries accept passed since her first voyage to the Shadow Isles, and whenever Elise sees streaks of white in her hair or crow's feet at her eyes, she ventures along to cull hands swayed souls from the Blackness Rose and prepare sheet for the isle of black mists. None who accompany her e'er return, and with each voyage, it is said she is renewed and invigorated, bearing some other ancient antiquity for the Stake Woman.

The weeks spent on the bounding main had made Markus feel light-headed and weak, and so he was glad to be back on dry land. The path leading from the basalt shore had a slick, oily quality, making information technology treacherous underfoot. The crooked trees to either side were wretched, blackened husks that wept yellowed sap from where information technology looked like some panicked animal had clawed them ragged. Soft calorie-free shimmered between the trees, dancing like the corpse candles that flickered over marshland and drew unwary souls to their doom. The branches were hung with what looked like canopies of ragged muslin, and it took Markus a moment to realize they were swathes of cobwebs.
Wiry bracken clogged the undergrowth on either side of the path, rustling with the motion of unseen creatures shadowing their passage through the forest. Perchance the rats infesting the ship had followed them. Markus had never caught sight of ane, beyond a fleeting glimpse of a swollen, black-furred body or the skittering sound of claws on woods. He'd never been able to shake the notion that it sounded as if these rats had a few also many legs than any normal rat should have.
The island's air was heavy with damp, and his finely tailored tunic and boots were sodden with clinging wet. He held a scented pomander beneath his nose, simply it did little to disguise the stench of the island, reminding him of the charnel pits across the walls of Noxus when the winds blew in from the ocean. Thinking dorsum to his homeland, he felt a brief twinge of unease. The revels in the catacombs far beneath the metropolis had been a deliciously illicit thrill, a reward for post-obit the secret symbol of the black-petaled bloom. Inside the darkened sepulchers, he and his fellows gathered as devotees.
Where she awaited.
He looked ahead, hoping for a glimpse of the fallacious woman whose words had brought so many of them to this place. He caught a flash of cherry silk and swaying hips before the mist oozing between the copse obscured his sight of her. He'd thrilled to the sermons of her ancient god, and had been overjoyed when he and the others had been chosen to join her on this pilgrimage. It seemed like a grand adventure when they boarded the heavily laden barque at midnight, under the however gaze of the mute and hooded steersman, but being so far from Noxus had begun to dull his enthusiasm.
Markus paused and turned to look back along the path. His young man pilgrims pushed past, like vacant-eyed cattle en route to the slaughterman's hammer. What was wrong with them? Backside them came the steersman, gliding over the path as though his feet barely touched it. His robes were undulant with motion and suffocating fright flowered in Markus'south breast at the idea of being near this repellent figure.
He turned away, only to find himself confront to face with her.
"Elise…" he said, and the jiff caught in his pharynx. He instinctively wanted to push her away and flee this awful place, but the intoxication of her dark dazzler overpowered whatever idea of rejection. His sense of revulsion passed and then swiftly he wasn't fifty-fifty sure he'd truly felt it.
"Markus," she said, and the sound of his name on her lips was divine, sending a surge of pleasance downward his spine. Her beauty transfixed him, and he savored every particular of her perfect form. Her features were athwart and sharp, framed by lustrous crimson hair, similar that of a highborn girl he once knew. Full lips and eyes of dark radiance drew him deeper into her web with the hope of raptures still to come. A cloak of sable secured past an viii-pronged brooch, mantled her rounded shoulders. It rippled with motion, though there was no wind to stir it.
"Is something the matter, Markus?" she said. Her smoky tones soothed his fearfulness like a balm. "I need yous to exist at peace. You are at peace, aren't yous, Markus?"
"Yes, Elise," he said. "I am at peace."
"Good. It would make me unhappy to know you were not at peace when nosotros are so close."
The idea of displeasing her sent a jolt of panic through Markus and he dropped to the basis. He wrapped his arms around her legs, her limbs slender and alabaster white, smoothen and cold to the touch.
"Anything for yous, mistress," he said.
She looked down on him and smiled. For an instant Markus thought he saw something long, sparse and glossy shift beneath her cloak. The motion was sickening and unnatural, but he didn't care. She hooked a sharpened, obsidian-black fingernail under his mentum and drew him to his feet. A rivulet of blood ran downwards his cervix, but he ignored it as she turned and led him onward.
He willingly followed, all thoughts salve pleasing her vanishing similar wind-blown smoke. The trees thinned out and the path ended before a rocky cliff carved with fourth dimension-weathered symbols that made his eyes sting. A shadowed cave gaped like a vile maw at the base of the cliff, and Markus felt his certainty waver equally a sudden sense of dread uncoiled in his gut.
Elise beckoned him within, and he was powerless to resist.
The interior of the cave was unnaturally night and stiflingly warm, a clammy, fever heat that reeked like offal swept from a butcher'due south block. A voice deep inside was screaming at him to run, to go equally far from this hideous place equally possible, but his traitorous anxiety carried him nonetheless deeper into the cave. A droplet from somewhere high above landed on his cheek and he flinched at the sudden, burning pain of it. He looked upwardly at the cavern roof, seeing stake, grub-like shapes hanging overhead and swaying with frantic, trapped motion. In the translucent surface of the fresh-spun web, a homo face screamed in mute horror against the suffocating, silken net.
"What is this place?" he asked, the veils of deceit woven around him falling away.
"This is my temple, Markus," said Elise, reaching up to unfasten the 8-pronged brooch at her shoulder and letting her cloak autumn away. "This is the lair of the Spider God."
Her shoulders squirmed as 2 pairs of slender, chitinous limbs unfolded from the flesh of her back; long, night and tapering to razored talons. They lifted Elise up as a grotesque, bloated mass shifted in the darkness behind her. Colossal legs heaved its corrupt torso forward, the faint light from beyond the cave reflecting on the myriad facets of its eyes.
The vast spider'southward bulk was enormous, furred and scabbed with wet, mutant growths. The terror of its nightmarish appearance shattered the last of Elise's hold on Markus, and he fled toward the cave mouth with her cruel laughter ringing in his ears. Ropes of gummy web struck the rock beside him. Sticky strands struck his flailing limbs and his stride slowed as he became more and more entangled. He heard the clicking of clawed limbs in pursuit and wept at the thought of her touching him. Yet more strands of her spider web snared him as something precipitous stabbed his shoulder with astonishing swiftness. Markus barbarous to his knees, paralyzing venom spreading through his body and locking him in a prison of his own flesh.
A shadow fell across him and he saw the mute steersman with his arms outstretched.
Markus screamed as the steersman's hooded robe collapsed, revealing that this was not a homo at all, but a writhing nest of innumerable spiders given the semblance of a man.
They roughshod upon him in their thousands, and his screams were choked to deadened grunts as they crawled into his mouth, chock-full his ears and burrowed backside his eyes.
Elise swung into view above him, borne aloft by the jointed limbs at her dorsum. She was no longer beautiful, no longer even human. Her features were alight with a ferocious hunger that could never be sated. The looming form of her monstrous spider god lifted Markus from the ground with its razored mandibles.
"You accept to die at present, Markus," said Elise.
"Why…?" he managed with his last breath.
Elise smiled, her mouth at present filled with needle-like fangs.
"Then that I can live.""


Maokai, the Twisted Treant

"All around me are empty husks, soulless and unafraid...only I will bring them fear."
Maokai is a rageful, towering treant who fights the unnatural horrors of the Shadow Isles. He was twisted into a strength of vengeance after a magical cataclysm destroyed his home, surviving undeath just through the waters of life infused within his heartwood. Once a peaceful nature spirit, Maokai now furiously battles to banish the scourge of unlife from the Shadow Isles and restore his habitation to its former beauty.
Long before living retentiveness, a chain of islands erupted from deep below the bounding main tides as blank slates of rock and dirt. With its creation, the nature spirit Maokai was born. He took the form of a treant, with his tall body covered in bark and long limbs resembling branches. Maokai felt the profound loneliness of the land and its potential for teeming growth. He wandered from island to isle in search of signs of life, growing always more forlorn in his confinement.
On a hilly isle covered in soft, rich soil, Maokai sensed a dizzying energy radiating from deep beneath the ground. He plunged his groovy roots down until they reached a leap of magical, life-giving water and drank deeply. From this potent liquid, he grew hundreds of saplings and planted them beyond the islands.
Soon the land was shawled with verdant forests, groves of towering virenpine, and tangled woods, all steeped in wondrous magic. Magnificent skytrees with expansive canopies and thickly winding roots covered the isles with lush light-green foliage. Nature spirits were drawn to the lavish vegetation, and animals reveled in the fertile greenery.
When humans eventually came to the islands, they too thrived in the state'south abundance and formed an enlightened society of scholars devoted to studying the world's mysteries.
Though Maokai was wary of their presence, he saw how they respected the sanctity of the land. Sensing the deep magic inside the woods, the humans built their homes in areas not heavily forested, to avert disturbing any nature spirits. Maokai occasionally revealed himself directly to those he trusted and blest them with cognition of the verdant isles, even its greatest gift – the clandestine spring that could heal mortal wounds.
Centuries passed, and Maokai lived in idyllic contentment until a fleet of soldiers from across the sea beached upon the shores of the isles. Maokai sensed something was terribly incorrect. Their grief-maddened king bore the corpse of his queen and in hopes of reviving her, bathed her decayed mankind in the healing waters. Reanimated equally a rotting corpse, the queen begged to return to death. The king sought to reverse what he had done, unwittingly casting a terrible curse upon the land.
From leagues away, Maokai felt the first ripples of the disaster that would shortly devastate the isles. He sensed a horrific strength gathering beneath the soil, and a bitter arctic done over him.
As the ruination spread, Maokai desperately plunged his roots deep into the basis and drank of the healing waters, saturating every fiber of his existence with their magic. Before the cursed water reached him, Maokai withdrew his roots, severing all connectedness to the puddle. He howled in rage as the sacred reservoir he had entrusted to men was fully corrupted – the spiraling coils churning underwater until nothing pure remained.
Moments later, the mists surrounding the islands blackened and spread over the land, trapping all living things in an unnatural state between life and expiry. Maokai watched in helpless desperation every bit all he knew – plants, nature spirits, animals, and humans akin – twisted into wretched shades. His fury grew; the great beauty he had cultivated from tiny saplings roughshod to ruin in an instant at the devil-may-care hand of man.
The demanding mist coiled around Maokai, and he wept as the bright flowers adorning his shoulders crumbled and fell to dust. His body shuddered and contorted into a mass of gnarled roots and tangled branches as the mist leached life from him. But Maokai's heartwood was saturated with the precious waters of life, saving him from the terrible fate of undeath.
As grotesque wraiths and horrific abominations flooded the land, Maokai was overcome past a host of lifeless men. He struck the spirits with his branchlike limbs in manic violence, realizing the force of his blows could shatter them to dust. Maokai shuddered with revulsion: he had never killed earlier. He flew at the breathless shapes in a frenzy, but hundreds more overwhelmed him, and eventually he was forced to retreat.
With his home all simply decimated and his companions turned to deathless horrors, Maokai was tempted to attempt and escape the nightmare of the isles. But from deep within his twisted form, he felt the sacred waters giving him life. He had survived the Ruination by carrying the very heart of the islands inside him, and he would not abandon his dwelling house now. As the Blessed Isles' start nature spirit, he would remain and fight for the soul of the state.
Though surrounded past endless hosts of malicious foes and darkening mist, Maokai fights with furious vengeance to conquer the evil that plagues the isles. His but pleasure comes from dealing vicious violence to the soulless wraiths who roam his state.
Some days, Maokai subdues the mist and its deathless spirits, breaking their hold on a grove of copse or a small-scale thicket. Though new life has non bloomed in such cursed soil for an historic period, Maokai strives to carve havens, nevertheless temporary, costless from regret and disuse.
So long as Maokai continues to fight, promise remains, for steeped within his heartwood are the uncorrupted waters of life, the last remaining take chances of restoring the isles. If the state returns to its joyous state, Maokai, too, will shed his twisted class. The nature spirit brought life to these isles long ago, and he refuses to rest until the isles bloom once again.

The chill wind whips through cracks in my bark with a hollow whistling sound. I shiver. My limbs take long forgotten the warmth of summer.
The towering shapes effectually me fracture and autumn in the gale. The lives inside died long ago; at present they are my silent companions. Their brittle trunks remain merely as empty husks, crude gray sketches of the lush woods that in one case bloomed here.
A spirit weaves between the trees in front of me, pale and spectral against the dark air. A knot tightens in my bark. Normally I would lash my roots through its heart, but today I hold still, trying not to alert the wraith to my presence. I am tired of resisting. That I exist at all is an human action of defiance against the curse plaguing these lands.
Its moonlike eyes are vacant. In that location is nada alive and vulnerable to fuel its common cold bitterness on this isle of death, nothing to be hunted or consumed. The spirit slips between the copse, leaving me to my solitude.
I look across the forest of shadows and my branches waver. My gaze catches – a tiny flame of carmine growing amid the endless gray. Nestled in a mound of black dirt, the smallest flower bud pushes up from the footing, its petals so bright they burn my eyes.
It is a nightbloom. Long agone, they carpeted the floor of the Blessed Isles, blossoming on the evening of the summertime solstice. By morning time the flowers wilted, leaving only blackened petals, not to be seen over again until the following yr. Only for i night, they illuminated the forest with blazing crimson, as if the very basis were aflame.
I look around and, for a fleeting moment, hope that if ane blossom exists at that place might be others. But there is only the somber gray of these expressionless isles.
My boughs creak as I have a shaky pace forward. I approach the bloom, transfixed, crushing ashen leaves to dust underfoot. My colossal frame towers over its fragile shape. I lean down until my face is inches above the sugariness-scented petals. The potent groundwater within my heartwood stirs, awakening in recognition. Life.
The bloom'south neck is tilted as if curious. Deep vermillion veins spread across each petal, and its pale green stem is coated with hundreds of silverish, velvet-soft hairs. I could spend eternity basking in its every facet.
Every moment it grows and shifts in subtle means; its stem pushing ever higher while its petals slowly unfurl. I am enchanted by each movement, nevertheless infinitesimal. I watch every bit the bloom spreads to reveal the filaments extending from within, its heady odour flooding my mind with color. For a moment I forget the common cold, the hollow current of air, and my own bitterness.
A stake low-cal flickers and I flinch. A glowing shape approaches. My bark tingles. Naught from these bloodless woods is an ally.
The cursed spirit is returning, attracted to the lure of motility. Life is not and then still as death.
I flex my limbs in fury, no longer eluding violence. I welcome it.
For one night, a living thing will be on these barren isles unmarred by corrupt forces.
The spirit glides toward us. She was once human, just is now translucent and bone-white.
Her blank expression grows ravenous as she sees the ruby bloom.
The specter races toward the blossom and tries to inhale its fragile life. Earlier the blossom withers into a lifeless shade, I fling my limbs forward and lash them about the spirit'due south legs. She screeches, recoiling every bit if burned, and I roar. The groundwater within me is abomination to such unnatural beings.
She twists and breaks free of my grasp. I hoist my roots and blast them to the ground. The impact splits the arid topsoil and sends shockwaves through the world. The reverberations strike the wraith and she reels in agony. I laugh bitterly. As she stirs, I sling my limbs through her form and she dissolves.
Dusky mist rises from the footing, accompanied by a foul stench. As the wind moans, dozens of spirits materialize before me, their garish faces gaping silently at the scene earlier them. The nightbloom and I grow before the wall of shadows. I volition not let them destroy this i pure thing amongst and then much darkness.
I throw all my rage into my blows, driving them back with furious strength. I cannot destroy every spirit on the isles, but I can hold them off for a time. A wraith tries to dart past me. I howl as I elevator my roots to pierce its heart, and it dissipates into mist.
My strength is draining with so many spirits nearby, just I refuse to concede.
The blossom grows brightly beneath the moonlight, oblivious to this battle for its very existence. A single cherry-red petal falls from its perfect blossom like a drop of blood. The lifecycle of the bloom is nearly its end, bringing death, and with it, respite. Simply I do not require information technology. I feel I could cleanse the entire isle of its scourge in my fury.
The cursed mist has risen above the treeline and swirls in bully clouds. An endless host of spirits pours from the fog, mouths afraid with ghoulish hunger. I rising to my greatest height and slam my limbs into the ravenous spirits, shattering one later on another into dust.
Still, more come up.
I howl as I stir the air into a crudely twisting screw, and nourish the storm with my wrath until information technology expands in a tempestuous whirlwind. I revel in the chaos as the maelstrom surges in a frenzied circle around me and the flower. It blasts the spirits violently back beyond the trees. From within this nightmare, I have carved a sanctuary where life tin can grow.
I turn to the bloom. Nosotros are silent together at the heart of the storm, still amidst the madness. A second fiery petal falls from the nightbloom, so another. My energy drains into the maelstrom, only I practise non falter and the tempest rages on. With each passing moment, the flower droops farther until information technology faces the basis. It is perfect in its irksome, natural decay. I cannot wait abroad as it gradually loses its crown of flaming petals and wilts completely.
Information technology is dead.
I lower my branches and the maelstrom quiets. Above me, the heaven is slate gray - as brilliant as it ever gets in this grim place. The gloom of the mist encroaches once more and the spirits return. Their faces are blank, no longer sensing the illicit life of the nightbloom, no longer anticipating the joy of a fresh kill.
They retreat into the hollow wood. I whip my roots through a specter equally it passes me, handful its essence into the fading mist. The others edge farther away from me equally they return to their gloom.
Though the land appears unchanged, these isles are not the same gray wasteland they were yesterday. The waters of life stir within me and the soil beneath my roots is fertile again.
Though its petals disuse into dust, the luminous nightbloom burns fire-bright in my listen, igniting my fury. Just as these islands were born of burning rock, I volition cleanse them of their pestilence in a flaming blaze.
I follow the trailing spirits as they slip between hollow trees.
They volition pay for their wickedness."


Evelynn, the Widowmaker

Swift and lethal, Evelynn is one of the most deadly - and expensive - assassins in all of Runeterra. Able to merge with shadows at volition, she patiently stalks her prey, waiting for the correct moment to strike. While Evelynn is clearly not entirely human, and her heritage remains unclear, information technology is believed that she hails from the Shadow Isles – though her link with that tortured realm remains shrouded in mystery.

Saito Takeda leaned his elbows upon the lacquered surface of his desk-bound, the thick leather of his gloves creaking as he steepled his fingers. What had once been heavy slabs of musculus in years gone past had slowly given way to fat, merely he was still a big, intimidating man. His gaze was inscrutable, his eyes having long been replaced with soulless, cogitating black lenses.
A pair of heavily augmented bodyguards stood to either side of him. They were the best money could buy, their bodies having been turned into brutal chem-tech weapons by the brilliant, albeit deranged, scientist Singed.
Takeda's inherent violence and ambition had seen him ascent from humble beginnings to go one of Zaun'south most powerful chem-barons, the infamous rulers of the undercity. Today he planned the downfall of yet some other of his rivals.
"Bring her in, Ortos," he said, through a deject of exhaled smoke.
Unseen chains rattled and pulled taut, and the dark fe doors to his function footing open up. Two more than bodyguards stood to mute attention outside. One could never exist too careful. Takeda had learned that the hard mode, as his many scars attested.
Takeda's shaven-headed chamberlain, Ortos, stepped forwards, leading a petite figure to the entrance.
Shadows clung to her, making it hard to see her clearly, though Takeda glimpsed a flash of blue-tinged flesh and a pair of predator'due south eyes that reflected the chem-burn sconces of his office. He felt an unfamiliar tremor of apprehension at her appearance, but forced information technology bated. He was i of the nigh feared men in Zaun. Why should he feel uneasy in his own role?
"The Lady Evelynn," Ortos announced.
Takeda waved a gloved hand, and Ortos retreated, the doors grinding shut behind him.
Evelynn sauntered forward, moving with sublime grace, the heels of her boots echoing sharply.
She came to a halt on the other side of Takeda's broad desk, and planted her hands on her hips. He could see her more clearly as the shadows retreated to the corners of the room.
Her slender figure was clad in gleaming reddish leather, and her eyes were yellow and almond-shaped, like those of a true cat. A wild mane of crimson hair framed her face, and precipitous canines glinted as her lips parted in a sardonic grin.
"I've been called many things," she said, "but a lady? That's a new one."
Takeda leaned back in his seat, because her. "Effectually here, most call you lot the Widowmaker."
Evelynn shrugged. "At least it's accurate."
"I've never married, myself," said Takeda. "Simply the i I desire y'all to impale, the Baron Artega Holt, has a wife. 2 of them, actually, and a throng of mistresses."
"He sounds perfectly charming. I'chiliad sure they'll miss him dearly," purred Evelynn. "I shall be glad to make his acquaintance."
"Before I committee you, I need some kind of assurance," said Takeda. "How do I know you lot are the right one for this job?"
"You would have me prove myself, like some back-alley cut-throat?" she asked, a hint of irritation in her voice. "Has it been so long since I stepped pes in Zaun that I really need to audition?"
"We hear something of your exploits from time to time. That Demacian knight-commander assassinated last twelvemonth; that was you, wasn't information technology?"
Evelynn gave a irksome nod. "Information technology was."
"And the heir of Clan Kozari, in Piltover last calendar week?"
Evelynn'southward expression hardened.
"No, that was non me," she said. "That was the Gray Lady."
"Ah," mused Takeda. "Interesting. Well, I guess information technology proves that reputations and gossip tin never truly be relied upon. I'll trust what I see with my own optics."
"Then I'g afraid this might get out y'all disappointed," hissed Evelynn.
The blueish-skinned assassinator took a step back and instantly disappeared into shadow.
Takeda's bodyguards tensed, flexing their piston-strengthened limbs in unease. Takeda glanced left and right, trying to discern her location. Cipher. She was but gone, vanished completely, as if she had been swallowed by the darkness.
"Non bad," he said. He'd heard of her ability, of course, merely such things are often over-exaggerated. He was pleased to encounter that in this case, the rumors were truthful.
Taloned hands grabbed him from backside, claret reddish nails digging into his flesh as Evelynn emerged from the shadows. She was far stronger than she looked, and forcibly turned his head to expose his thick neck. Her grasp was ice-cold, as if warm blood no longer flowed in her veins, and her fangs were inches from his jugular.
His guards turned instantly, stepping forward to defend their principal, just Takeda raised a hand, stopping them in their tracks. He knew they would have been too tedious had she truly wished to stop his life.
"What do you think?" breathed Evelynn through bared teeth, her chilled breath caressing his throat. "Impressed all the same?"
Takeda snorted.
"Great at all," he said. "Yeah, you will practise nicely. Now, let u.s. discuss my offer."
"I hope you tin afford me," she hissed, tightening her grip, and leaning closer. "I don't want you to accept wasted my time here."
Takeda swallowed uncomfortably. "I don't recall that volition exist an issue," he said.
Evelynn released him with a shove, and sat on the edge of his table. She stretched like a cat, completely at ease.
"You oasis't withal asked my price," she said.
"Whatever it is, I can pay information technology."
"Money holds no interest to me, Saito," she said.
Takeda furrowed his forehead. "Then what is it you want?"
"Much more than yous will be willing to give, I'm thinking," she said. "Merely I believe yous'll come effectually."
"This is not the way things work hither," growled Takeda. "I ain this district. No i makes demands of me."
"You've seen just a fraction of what I can do," said Evelynn. She leaned dorsum, smiling.
"I'm in the perfect position to make a few demands."
Takeda said nada. His body was tense. He opened his oral cavity to speak but Evelynn interrupted him, holding up a finger.
"Don't say anything rash, my dearest," she said. "You'd be dead before the words left your lips."
Takeda stared at her, frozen in indecision.
"Very wise," Evelynn said, afterward giving it a moment. She stood, moved back effectually the desk-bound, and strode toward the door.
"Artega Holt will be expressionless before sunup," she said, without looking dorsum. "I'll exist in touch about my offset payment."
"Commencement payment?" said Takeda.
"The first of many," she said, pausing to wait back at him. "You lot'd exist wise to remember that I tin can strike wherever there is darkness. And Zaun is such a nighttime place."
She nodded toward the door, raising an eyebrow. Takeda growled an order, and the doors swung open up. Earlier she left, Evelynn gave him a wink.
"Don't take it likewise hard," she said, as she melded into the darkness. "And so long as yous don't irritate me, this partnership will work out well for us both."
Takeda sat alone in silence. Afterwards a few minutes, his chamberlain peered into the room.
"Tin I get you anything, my lord?" Ortos said.
"No," said Saito Takeda through gritted teeth. He slammed a fist onto his desk. "Go out me. All of you lot, exit me. And stoke the furnace. There are likewise many shadows in here...""


A Annotation on "The Shadows Beckon"

Here's Reav3 with a annotation on the short story featuring Evelynn:

"Evelynn is one of our oldest champions and, like Yorick, she's due for a lore update. We retrieve there'southward an opportunity to requite the Widowmaker more meaningful motivation and a ameliorate backstory, so that the malice in her stealthy assassinations doesn't just feel like it was strapped on as an reconsideration.
Evelynn is one of those champs with a "dark, hush-hush by," but most of u.s. associate her with the Shadow Isles. With all the new Shadow Isles lore recently released, we figured it would be disappointing to leave her out.
That'southward why we wrote a short piece particularly for Eve players—those of you lot that embody agony's embrace and strike terror in our hearts with ganks we never see coming. This "color text" is intended to capture Eve as you lot know her today: the fiend you love and the balance of us fright. That being said, we remember we can practice even better by Evelynn and her lore, so keep in mind when reading that she'll likely be evolving from Runeterra's virtually demonic killer-for-hire.
For at present, she'll be doing what she does best: slipping into the shadows, waiting for the correct time to reveal herself and a fully-fleshed story of her origins."

Previously released Shadow Isles Content

Every bit mentioned above, this is an update to the Shadow Isles folio and the previously released stories are all withal bachelor!

Cheque out 2015'due south lengthySHADOW AND FORTUNE story, available in spider web, PDF, and ePUB forms.

Also includes are the previously released Shadow Isles videos The Pledge from Kalista'southward release and Tales of the Black Mist: The Harrowing.


In addition to the new stories above, champion lores for our other Shadow Isles champions, Hecarim, Karthus, Kalista, Mordekaiser, and Thresh are included on the page.

  • Hecarim, the Shadow of War
  • Karthus, the Deathsinger
  • Kalista, the Spear of Vengeance
  • Mordekaiser, the Iron Revenant
  • Thresh, the Concatenation Warden

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Source: https://www.surrenderat20.net/2016/09/shadow-isles-page-updated-new-yorick.html?m=1

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